Cyberpunk 2077 was most likely probably the most highly-anticipated sport of the last decade. Followers waited eight lengthy years for the dystopian sci-fi RPG, made by the workforce liable for the beloved The Witcher sequence. But it surely turned out to be a dud.
When you’ve got even the slightest curiosity in video video games, you’ve most likely heard that Cyberpunk 2077 is a buggy mess. Not for the reason that launch of Murderer’s Creed: Unity have we seen a sport so damaged, and Cyberpunk is loads worse.
It runs like shit on the PS4 and Xbox One. Barely higher on PS4 Professional and Xbox One X. It’s not even optimized for PS5 and Xbox Sequence X.
The web is full of movies of dumb glitches, starting from barely bugged out animations to genitals clipping through clothing. I’ve had greater than a dozen onerous crashes on my PS5. By no means earlier than has a significant sport shipped with so many points.
Cyberpunk 2077 ought to’ve been delayed much more. Not only for the individuals who paid $60 for a glorified beta, but additionally for the builders who’ve labored on this title below horrible working conditions.
However all glitches, bugs, and efficiency points apart, Cyberpunk 2077 shouldn’t be a very good sport. It’s bold in its scope and it has some neat story concepts, however the framework surrounding it’s sub-standard at finest.
A very good RPG presents the participant with a narrative after which lets them carve their very own path by means of that story. Participant company is without doubt one of the most essential staples of the style, and Cyberpunk 2077 lacks severely in that division.
You’ll be able to keep away from battle by speaking your approach out of sure conditions, however that’s about as a lot freedom as you’ll get. Most dialogue choices are slight variations of the identical line, and usually lead to the identical response. Now and again you get a dialogue choice solely out there to the ‘life path’ you select at first of the sport, however the extra dialogue is inconsequential.
The dearth of interactivity extends to the world normally. Your actions don’t have any impact on what’s occurring and you’ll steal any object you discover within the surroundings with out anybody reacting to it. Usually in RPGs like these shopkeepers get offended whenever you steal their stuff, not in Cyberpunk. You’ll be able to’t customise your character, you’ll be able to’t pickpocket NPCs, you’ll be able to’t do a lot of something.
You’ll spend most of your time in Cyberpunk 2077 navigating dialogue choices, however from time to time the story is damaged up by a fight mission. The sport supplies you with some choices as to the way you wish to deal with these encounters – you’ll be able to go in weapons blazing or you’ll be able to sneak and hack your approach round – however there’s little or no incentive to play it tactically.
The AI is so dumb that you just’re usually finest off dumping your shotgun level clean at them till your well being will get too low, at which level you simply spam one in every of your copious therapeutic gadgets to refill your well being. You might have ‘magic spells’ (referred to as quickhacks) that assist you to deal some further injury or disable sure foes, however they’re cumbersome and superfluous.
Fight isn’t the one space the place the lacklustre AI exhibits Cyberpunk 2077’s limitations, the pedestrian AI is equally unhealthy. The residents of Night time Metropolis don’t really feel like actual individuals, they’re simply empty shells that stroll round a bit till their ‘panic state’ will get triggered by gunfire or by you driving over them, at which level they hunker down and begin screaming. Even the PlayStation 2-era Grand Theft Auto video games had extra convincing NPCs.
CD Projekt Purple will iron out many of the glitches, efficiency points, and different surface-level issues over the subsequent months. They’ve already announced two huge patches for January and February, and I’m satisfied they’ll iron out the majority of the jank in due time. However the issues are deeper than T-posing pedestrians and penises exhibiting by means of pants.
Cyberpunk 2077 was clearly too bold. Not simply too bold from a performance-perspective, however too bold on the content-side too. CD Projekt Purple tried to mix the open-ended gameplay of video games like Fallout and Deus Ex, with an enormous sprawling open GTA-style world, however fell brief on each ends.
Certainly lots of people will get some form of enjoyment out of Cyberpunk 2077. It’s an attention-grabbing product with some nice characters and a narrative that’s value experiencing. But it surely’s not a very good sport, and no patch goes to repair that.